@Fastprey True, though the more I think about it, Option 2 is less of a Zookeeper and more of a Beastmaster/Circus Ringleader showing one act at a time. Honestly, I just want the vibes of a Diablo II necromancer, with an army at my command, a playstyle we seriously lack vs doing the dmg yourself/directly.
@Daemy I like your suggestion, too. It really taps into the "San'layn assassin" concept from Wrath. Right off the bat, it would be perfect alongside the Twilight, Blades of Blood and Bloodbath epic REs.
my main objective with this RE is to create a "dark-ranger"-type build which incentivizes players to:
play as a marksman that uses arrows as ammunition only
pick abilities such as Chimera Shot (or in this case, Devouring Shot), which has become quite irrelevant when compared with Explosive Shot, and Black Arrow, which is the most iconic ability for this theme
use poison as an important part of their gameplay
fire shots that deal physical or Shadow damage
deal periodic Shadow damage through Devouring Plague (a DoT which fits the theme, lasts for a long time and does not have almost any talent modifiers, also benefiting from Shadowform) while simultaneously being able to scale with Agility and ranged attack power, which is fundamental to Hunter builds
devour their enemies while dealing critical damage with their shots!
@Blake3204 I super agree! Again I loved your concept which is why I wanted to do one inspired by it 😄
I Enjoy a lot of the melee caster combo's because it's so different, and this is a cool take on that which doesn't just make you do fire damage on auto's etc which seems like some of the recent ones do. Firewatch comes to mind and is cool, but the stealth aspect is awesome.