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    DoubleDiamond

    @DoubleDiamond

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    Best posts made by DoubleDiamond

    • RE: Caster shields?

      @Semloh I don't understand why shields all have passive threat bonuses. Couldn't that bonus be changed to "increases your threat generated by 15% while in Defensive Stance or while Righteous Fury is active" so non-tanks could use shields too?

      Why even have enchants like Subtle Shield Slam if the shield itself also increases your threat?

      posted in Suggestions
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      DoubleDiamond
    • Fey Knight legendary enchant

      Fey Knight (Legendary Enchantment)

      Description
      "Your melee attacks have a chance to summon a faerie dragon, fen dweller, lasher, treant, dryad, son of cenarius or a member of the green dragonflight to assist you in combat for up to 20 seconds. This effect can only occur once every minute and does not occur if you have a pet active."

      Each minion would have it's own special ability. For instance, a faerie dragon would cast Mana Burn.

      posted in Mystic Enchant Suggestions
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      DoubleDiamond
    • RE: Resolute can't do BGs, Arenas, and Dungeons?

      @jpalmer999 Well that's lame, my love of running classic dungeons is the #1 reason I do resolute mode.

      posted in General Discussion
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      DoubleDiamond
    • RE: Mythic+ Like Retail is a Mistake

      @rnbwtrout 100% agree. I never bothered with Mythic+ or the Timewalking dungeons before that because of how much emphasis was put on the damn timer. Rushing through content is not fun to me.

      You know what was fun? The pre-nerf Cataclysm heroics when that expansion launched. Those 5-man dungeons were hard and required serious teamwork and planning from all 5 players. Completing one without any deaths would indeed be a challenge and is precisely what would entice me toward Mythics on Ascension.

      posted in Suggestions
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      DoubleDiamond
    • RE: Lich King Release

      My guess would be @Gnoly is right. The devs are probably going to stick to the release schedule for BC before even attempting to launch LK as a live server.

      posted in General Discussion
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      DoubleDiamond
    • RE: Racial skins!

      @AceDefiant I really like this idea. People couldn't complain about it being an advantage because it would just be cosmetic. I would add naga and furbolg as options for night elves.

      posted in Suggestions
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      DoubleDiamond
    • RE: Mana-Forged Barrier

      @Singlephase Been waiting on this one myself. Not sure what they're waiting for.

      posted in Discussion
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      DoubleDiamond
    • Druid of the Fang (Legendary Enchant)

      Description:
      "Teaches you Serpent Form. While in Serpent Form, your attack power is increased by your Agility, your movement speed is increased by 10% and your chance to dodge is increased by 10%. Scales with your Cat Form ability.

      Your Serpent Form also grants you certain abilities that scale with your Rogue abilities.

      Requires poisons applied to daggers equipped in both hands."

      Further information

      When you are taught Serpent Form, you are also taught the following abilities:

      • Venom Spit --- Shoots poison at an enemy within 30y, inflicting Nature damage then additional damage every 2 seconds for 10 seconds. 2 second cast.
      • Exploit Weakness --- Instant cast melee attack. Costs 50 energy. Must be behind the target. Awards 1 combo point. Scales with your Backstab ability.
      • Vicious Bite --- Instant cast melee attack. Cost 45 energy. Awards 1 combo point. Scales with your Sinister Strike ability.
      • Mutilating Bite --- Instant cast melee attack. Damage is increased by 10% against poisoned targets. Awards 2 combo points. Scales with your Mutilate ability.
      • Piercing Bite --- Finishing move that exposes the target, reducing armor by 20% and lasting longer per combo point. Scales with your Expose Armor ability.
      • Thrash --- Finishing move that increases your attack speed by 10% and lasting longer per combo point. Scales with your Slice and Dice ability.
      • Venomous Bite --- Finishing move that consumes your Deadly Poison doses on the target and deals instant poison damage. Increases the chance to apply Deadly Poison by 10% and the frequency of applying Instant Poison by 20% for 1 second plus 1 second per combo point. One dose of Deadly Poison is consumed per combo point. Scales with your Envenom ability.

      Note --- The first ability, Venom Spit, is the only one not based on an existing ability from another class. It is one of the most common abilities serpents have in World of Warcraft, so I felt it made sense to make it available in this enchantment, but I'm not sure how intensive programming it would be. I also considered making this function like and scale off Serpent Sting, except then it wouldn't deal instant damage unless talented.

      posted in Mystic Enchant Suggestions
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      DoubleDiamond
    • RE: Wands and Throwing Weapons

      @Vulpinenin said in Wands and Throwing Weapons:

      Another option would be to make specific epic/legendary REs that support this playstyle and let you use all your ranged abilities with a thrown / wand equipped. This would make for some interesting itemization and playstyle.

      I had suggested a "Headhunter" legendary or epic RE that allowed you to use a thrown weapon for ranged weapon attacks, with an added ability that you could use to periodically boost your ranged attack speed at the expense of taking more damage.

      (I felt that as cool as it would be to use a thrown weapon for ranged attacks, there needed to be some kind of bonus attached to make it worth the slot and the WC3 Headhunters at a "berserk" ability which had the suggested effect.)

      posted in Suggestions
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      DoubleDiamond
    • RE: need help with a build melee hunter

      @YackScore You're in luck, there's some really good options for deadly bite.

      Since it stacks a bleed effect, you can go all-in for bleeds and use Blades of Blood to open your rotation; use Charge to get within melee range and immediately Whirlwind to apply Rend to nearby enemies before you start spamming Mongoose Bite and Raptor Bite.

      Bloodbath is nice, too, since you can also use Rupture to spread Rend, too.

      If you use Twilight, you can pick up Vampiric Embrace to heal yourself, too.

      posted in Builds
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      DoubleDiamond

    Latest posts made by DoubleDiamond

    • Information on Unique "Pet" Taming

      I realized the treants, wraiths and sentries near the blood elf starting area were all categorized as "elementals" and thought they could all make really interesting minions...and then was disappointed to find that not one of them could be "tamed."

      Is there a place where we can more easily find which of the unique "pet" types can be tamed instead of wasting time finding them only to discover they cannot be tamed?

      posted in General Discussion
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      DoubleDiamond
    • RE: Are Mana-forged tanks viable?

      @Tyrri I feel like that's part of the problem. Mana-Forged tanking seems like it would require some pretty specific combinations of abilities but is only available on the server that restricts your ability to freely choose your abilities.

      posted in General Discussion
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      DoubleDiamond
    • RE: Throwing weapons

      @Ketsuiken I had suggested a "Headhunter" ME that would allow thrown weapons to be used with ranged hunter attacks, with an added bonus of adding a "slice & dice" like effect to periodically increase attack speed.

      I primarily had in mind the ability to make a troll berserker character, since that's one of the types of enemies that have been in WoW lore but which we haven't been able to play yet (unless an option was added after WoD, when I stopped playing retail).

      posted in Suggestions
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      DoubleDiamond
    • RE: Simple and sweet Blood Magic Legendary RE

      @Daemy I like your suggestion, too. It really taps into the "San'layn assassin" concept from Wrath. Right off the bat, it would be perfect alongside the Twilight, Blades of Blood and Bloodbath epic REs.

      posted in Suggestions
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      DoubleDiamond
    • RE: Blood Mage - RE

      @Khamilleon I got distracted by the new abilities you suggested, I missed the part where you banned rage or energy abilities as well, so that would solve the tank concern.

      posted in Suggestions
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      DoubleDiamond
    • Epic Enchant Series: [Magic School] Focus

      The tier 1 arcane mage talent Arcane Focus from WoLK had a pretty basic effect: "Increases your chance to hit with spells by 5% and reduces the mana cost of your spells by 5%."

      The talent is currently removed from Ascension, but I thought of an interesting way to potentially bring it back: a series of enchantments focusing on particular schools of magic that encourage chain-casting against one target at a time.

      For example, the new Arcane Focus epic enchantment would read: "When you successfully strike a target with a damaging arcane spell, your chance to hit the target with arcane spells is increased by 5% and the mana cost of arcane spells you cast at the target is reduced by 5%. Lasts up to 10 seconds and stacks up to 5 times. Switching targets or casting a spell from a different school ends this effect early."

      The various versions would be:

      • Arcane Focus (arcane)
      • Burning Focus (fire)
      • Dark Focus (shadow)
      • Frigid Focus (frost)
      • Righteous Focus (holy)
      • Wild Focus (nature)
      posted in Mystic Enchant Suggestions
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      DoubleDiamond
    • RE: I need help with build since i dont understand it.

      @cadev Are you going for 1h dw or 2h dw?

      posted in Builds
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      DoubleDiamond
    • RE: Blood Mage - RE

      @Khamilleon

      I'd simplify your enchantment to: "You gain the Blood Magic effect. Blood Magic removes your mana and increases your hit points, but causes your spells to consume a portion of your health. Blood Magic causes you to be immune to silence effects, but also prevents you from casting healing spells on yourself."

      I absolutely love the idea behind this enchantment, but it's far too complicated, in my opinion. Although it'd be nice to ensure all spells and abilities fit the aesthetic you're going for in your individual class lore, it would be a significant amount of work for a very niche audience.

      For example, I wouldn't worry about changing Mana Shield. In fact, I'd leave the description as-is and make it so the initial casting costs health, but make it so the damage absorption doesn't cost anything (because you have no mana to drain). The spell simply lasts the full duration or is dispelled when it absorbs the maximum amount of damage; such is the advantage of using your health to cast spells. On the other hand, using Drain Mana would drain the mana of your target but would not give you any mana in return; in this case, Drain Life would simply be the better choice.

      The one concern I have with this enchantment is the possible abuse by tanks. Could a tank go Intellect-primary, pick up this enchantment to boost their total health and then just not use any magic at all to give them an advantage?

      posted in Suggestions
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      DoubleDiamond
    • RE: New to ascension

      @ThokkFeng I was going to jump in with suggestions until I read @RoKkA90's response and realized they made good points. It very much depends if you're doing Area 52 for free pick or A'lar for the seasonal challenge.

      If you're doing free pick, it might be easier to ask for suggestions based on a type of character you want to play. It could be as a specific concept ("I want to play an undead hunter who tames a ghoul instead of a beast and uses shadow magic as well as a gun!") or a generic playstyle ("I just want to bash stuff with a weapon in each hand").

      If you're doing the seasonal server, identify some of the key abilities you've taken so far and maybe we can help cobble together the beginning of a build for you.

      posted in Builds
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      DoubleDiamond
    • RE: Lich King Release

      My guess would be @Gnoly is right. The devs are probably going to stick to the release schedule for BC before even attempting to launch LK as a live server.

      posted in General Discussion
      D
      DoubleDiamond