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    Singeslayer

    @Singeslayer

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    Best posts made by Singeslayer

    • Incarnation: Felfire Metamorphosis (Green Metamorphosis)

      It would be cool to see the green Metamorphosis version from Mists of Pandaria get an incarnation item.

      I loved the questline and having the option to get the green Metamorphosis back would be a blast. I'd also love to see felfire spells, but I believe that might be a bit too much to ask for.

      https://www.wowhead.com/npc=69964/kanrethad-ebonlocke#screenshots

      posted in Suggestions
      S
      Singeslayer
    • New Vanity Weapons: Warcraft Guitars

      I remember I was super excited when I saw the Sun Lute for the first time at the Black Market in MoP. I was overjoyed when I found the Arcanite Ripper was on sale there as well and these two have been my favourite 2H Weapon mogs in the whole game for the longest time. While I didn't enjoy Necromedes quite as much I still love the aesthetics.

      I would love to see those skins be available as vanity items, especially if their use effects could be implemented as well.
      I know that the Arcanite Ripper will be available through the WotLK pre-event, but considering that is still quite some time from now I think it would be cool to have it as a vanity.

      At the very least I would appreciate if the Arcanite Ripper could get a vanity version when it's time for the pre-event.

      https://www.wowhead.com/item=39769/arcanite-ripper
      https://www.wowhead.com/item=44924/sun-lute-of-the-phoenix-king
      https://www.wowhead.com/item=151255/necromedes-the-death-resonator?bonus=0

      posted in Suggestions
      S
      Singeslayer
    • New tanking Legendary: Demonic Apotheosis

      I've seen quite a few people try to get a dependable Metamorphosis tanking build and I personally loved to idea of being able to tank as a Warlock in pre-WoD expansions.
      Mists of Pandaria offered the perfect ability to do this through a glyph.

      https://wowpedia.fandom.com/wiki/Glyph_of_Demon_Hunting

      My idea for this LRE would be to have it require knowing Metamorphosis.
      Your regular Metamorphosis would be replaced by Demonic Apotheosis, a permanent stance rather than a temporary shapeshift. In this stance the special Metamorphosis abilities are useable and the damage increase from Metamorphosis is replaced by a 10% damage mitigation and slightly increased threat generation.
      edit: considering MFB causes the tank to deal less damage a similar effect would probably make sense in this case

      Demonic Apotheosis would limit you to fire and shadow spells and abilities and stuff that is useable in all other shapeshifts.

      Since I am not very experienced with tanking I am gonna add some additional ideas to add to this RE or some seperate supporting REs in here. I'd appreciate some feedback on this.


      1. Demonic Apotheosis would allow the user to use both Demon Armor and Fel Armor at the same time

      2. The effects of Demon Armor and/or Fel Armor are doubled while Demonic Apotheosis is active
        edit: double might be a bit much in hindsight
        new idea: Demon Armor grants 50% additional armor, Fel Armor provides a percentage of spirit or intellect as resistances against all spell schools

      3. The Immolation Aura, Hellfire, Shadowfury and Shadow Cleave can now apply the Soul Leech talent effect (the effect would be reduced for Immolation Aura and Hellfire)
        edit: this probably should be more in line with the Ret Paladin Talent 'Vindication'
        new idea: Immolation Aura and Hellfire now have a chance to apply the attack power reduction part of the Soul Leech talent and benefit from the Soul Leech Capstone effect, Shadow Cleave and Shadowfury benefit completely from the Talent, but only provide a third of the healing

      4. Rain of Fire or Hellfire get a similar effect to Consecration (Emanate) from Emanating Light, in the case of Rain of Fire the ability would turn into a instant cast, granting you a minor stacking mitigation buff. In the case of Hellfire the spell would allow you to move while channeling, deal reduced damage to the caster and or grant a 5-10% damage mitigation buff while channeling
        edit: in both cases a reduction in outgoing damage would probably be a good idea

      5. Searing Pain will now also hit other enemies affected by Immolate in a small radius
        edit: as a standalone RE this should probably require MFB or Demonic Apotheosis to be active

      6. Getting hit by attacks while channeling Hellfire has a chance to unleash additional, larger Hellfire Bursts which reduce the movement and attackspeed of nearby enemies
        edit: movement speed reduction would provide too much value, the attackspeed reduction would be in line with an undmodified Thunderclap

      7. While casting shadow spells attacks made against the caster have a chance to cause a burst of shadow energy around the caster, leeching some health from enemies around the caster.
        While casting fire spells a similar effect is active, instead resulting in a burst of fire, dealing some damage and reducing nearby enemies attack speed by 10%

      8. Drain Life, Mana and Soul have a chance to send additional links towards attackers while channeling, applying a weaker effect to additional affected enemies.

      • As an additional support for this tanking RE the 'Mind over Matter' RE could be changed to include Demonic Apotheosis

      Feel free to reply with some other ideas, feedback of any kind would be appreciated.

      edit: cleaned the post a bit up, added another support idea

      posted in Mystic Enchant Suggestions
      S
      Singeslayer
    • Rework: Eldritch Knight

      As it stands right now, Eldritch Knight feels extremely underwhelming as a Legendary Mystic Enchant, it only does a single, very simple thing, and it doesn't even do that particular thing all that well.
      Currently Eldritch Knight generates a bit of mana for every successful melee attack, nothing else.
      Not every Legendary Mystic Enchant has to be super complex, but this might be a bit too simplistic, especially since the effect isn't that special either.

      My suggestion to make Eldritch Knight a much more desireable Legendary Mystic Enchant would look like this:


      • Successful melee hits generate mana.
      • A percentage of physical damage dealt is converted into magic damage.
      • The Capstone effect of the Mental Dexterity Talent now grants a percentage of Intellect as melee hit rating or expertise.
      • Heroic Strike is transformed into Eldritch Strike, dealing additional magic damage and generating a increased amount of mana. While above 50% maximum mana the magic damage is increased, while below 50% maximum mana the mana generated is increased.

      I believe this would thematically fit the Mystic Enchant very well and help melee Mana-forged Barrier builds to perhaps catch up to other tank builds, but might also allow for some more Intellect based melee builds.

      Feel free to reply with some other ideas, feedback of any kind would be appreciated.

      posted in Mystic Enchant Suggestions
      S
      Singeslayer

    Latest posts made by Singeslayer

    • RE: Incarnation: Felfire Metamorphosis (Green Metamorphosis)

      bump to get this more attention

      posted in Suggestions
      S
      Singeslayer
    • RE: Rework: Eldritch Knight

      Bump to hopefully get more attention and feedback

      posted in Mystic Enchant Suggestions
      S
      Singeslayer
    • RE: New tanking Legendary: Demonic Apotheosis

      Bump to hopefully get more attention and feedback

      posted in Mystic Enchant Suggestions
      S
      Singeslayer
    • New Vanity Weapons: Warcraft Guitars

      I remember I was super excited when I saw the Sun Lute for the first time at the Black Market in MoP. I was overjoyed when I found the Arcanite Ripper was on sale there as well and these two have been my favourite 2H Weapon mogs in the whole game for the longest time. While I didn't enjoy Necromedes quite as much I still love the aesthetics.

      I would love to see those skins be available as vanity items, especially if their use effects could be implemented as well.
      I know that the Arcanite Ripper will be available through the WotLK pre-event, but considering that is still quite some time from now I think it would be cool to have it as a vanity.

      At the very least I would appreciate if the Arcanite Ripper could get a vanity version when it's time for the pre-event.

      https://www.wowhead.com/item=39769/arcanite-ripper
      https://www.wowhead.com/item=44924/sun-lute-of-the-phoenix-king
      https://www.wowhead.com/item=151255/necromedes-the-death-resonator?bonus=0

      posted in Suggestions
      S
      Singeslayer
    • Rework: Eldritch Knight

      As it stands right now, Eldritch Knight feels extremely underwhelming as a Legendary Mystic Enchant, it only does a single, very simple thing, and it doesn't even do that particular thing all that well.
      Currently Eldritch Knight generates a bit of mana for every successful melee attack, nothing else.
      Not every Legendary Mystic Enchant has to be super complex, but this might be a bit too simplistic, especially since the effect isn't that special either.

      My suggestion to make Eldritch Knight a much more desireable Legendary Mystic Enchant would look like this:


      • Successful melee hits generate mana.
      • A percentage of physical damage dealt is converted into magic damage.
      • The Capstone effect of the Mental Dexterity Talent now grants a percentage of Intellect as melee hit rating or expertise.
      • Heroic Strike is transformed into Eldritch Strike, dealing additional magic damage and generating a increased amount of mana. While above 50% maximum mana the magic damage is increased, while below 50% maximum mana the mana generated is increased.

      I believe this would thematically fit the Mystic Enchant very well and help melee Mana-forged Barrier builds to perhaps catch up to other tank builds, but might also allow for some more Intellect based melee builds.

      Feel free to reply with some other ideas, feedback of any kind would be appreciated.

      posted in Mystic Enchant Suggestions
      S
      Singeslayer
    • RE: New tanking Legendary: Demonic Apotheosis

      @WiliemDemon thanks for your input, I took your concerns into consideration and made some edits to the main post

      posted in Mystic Enchant Suggestions
      S
      Singeslayer
    • New tanking Legendary: Demonic Apotheosis

      I've seen quite a few people try to get a dependable Metamorphosis tanking build and I personally loved to idea of being able to tank as a Warlock in pre-WoD expansions.
      Mists of Pandaria offered the perfect ability to do this through a glyph.

      https://wowpedia.fandom.com/wiki/Glyph_of_Demon_Hunting

      My idea for this LRE would be to have it require knowing Metamorphosis.
      Your regular Metamorphosis would be replaced by Demonic Apotheosis, a permanent stance rather than a temporary shapeshift. In this stance the special Metamorphosis abilities are useable and the damage increase from Metamorphosis is replaced by a 10% damage mitigation and slightly increased threat generation.
      edit: considering MFB causes the tank to deal less damage a similar effect would probably make sense in this case

      Demonic Apotheosis would limit you to fire and shadow spells and abilities and stuff that is useable in all other shapeshifts.

      Since I am not very experienced with tanking I am gonna add some additional ideas to add to this RE or some seperate supporting REs in here. I'd appreciate some feedback on this.


      1. Demonic Apotheosis would allow the user to use both Demon Armor and Fel Armor at the same time

      2. The effects of Demon Armor and/or Fel Armor are doubled while Demonic Apotheosis is active
        edit: double might be a bit much in hindsight
        new idea: Demon Armor grants 50% additional armor, Fel Armor provides a percentage of spirit or intellect as resistances against all spell schools

      3. The Immolation Aura, Hellfire, Shadowfury and Shadow Cleave can now apply the Soul Leech talent effect (the effect would be reduced for Immolation Aura and Hellfire)
        edit: this probably should be more in line with the Ret Paladin Talent 'Vindication'
        new idea: Immolation Aura and Hellfire now have a chance to apply the attack power reduction part of the Soul Leech talent and benefit from the Soul Leech Capstone effect, Shadow Cleave and Shadowfury benefit completely from the Talent, but only provide a third of the healing

      4. Rain of Fire or Hellfire get a similar effect to Consecration (Emanate) from Emanating Light, in the case of Rain of Fire the ability would turn into a instant cast, granting you a minor stacking mitigation buff. In the case of Hellfire the spell would allow you to move while channeling, deal reduced damage to the caster and or grant a 5-10% damage mitigation buff while channeling
        edit: in both cases a reduction in outgoing damage would probably be a good idea

      5. Searing Pain will now also hit other enemies affected by Immolate in a small radius
        edit: as a standalone RE this should probably require MFB or Demonic Apotheosis to be active

      6. Getting hit by attacks while channeling Hellfire has a chance to unleash additional, larger Hellfire Bursts which reduce the movement and attackspeed of nearby enemies
        edit: movement speed reduction would provide too much value, the attackspeed reduction would be in line with an undmodified Thunderclap

      7. While casting shadow spells attacks made against the caster have a chance to cause a burst of shadow energy around the caster, leeching some health from enemies around the caster.
        While casting fire spells a similar effect is active, instead resulting in a burst of fire, dealing some damage and reducing nearby enemies attack speed by 10%

      8. Drain Life, Mana and Soul have a chance to send additional links towards attackers while channeling, applying a weaker effect to additional affected enemies.

      • As an additional support for this tanking RE the 'Mind over Matter' RE could be changed to include Demonic Apotheosis

      Feel free to reply with some other ideas, feedback of any kind would be appreciated.

      edit: cleaned the post a bit up, added another support idea

      posted in Mystic Enchant Suggestions
      S
      Singeslayer
    • Incarnation: Felfire Metamorphosis (Green Metamorphosis)

      It would be cool to see the green Metamorphosis version from Mists of Pandaria get an incarnation item.

      I loved the questline and having the option to get the green Metamorphosis back would be a blast. I'd also love to see felfire spells, but I believe that might be a bit too much to ask for.

      https://www.wowhead.com/npc=69964/kanrethad-ebonlocke#screenshots

      posted in Suggestions
      S
      Singeslayer
    • New Cat Form Incarnations: Saberons

      I would love to see Incarnation items for the Saberon forms introduced in Warlords on Draenor on this server and I bet they would see their fair share of popularity with their unusual humanoid cat form, seeing that the humanoid bear forms are used quite a lot as well.
      There are plenty of unique models to use for Incarnations or even new legendary random enchantments or a level 60 talent based on the Saberon form that was available to druids in WoD.

      https://wowpedia.fandom.com/wiki/Claws_of_Shirvallah
      https://wowpedia.fandom.com/wiki/Saberon

      posted in Suggestions
      S
      Singeslayer