Will there be Medium Risk and High Risk for PvE players?
With the same conditions, but so that the mobs are more dangerous, not the players, and the loot would be the same but without the pvp aspect.
pages:account/best, DevilShark
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PVE Risk
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Spawn under the map and calendar
When I enter a character, I spawn under the map, and the button: Calendar doesn't work.
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RE: New races and classes (for a classless realm)
I will join in terms of adding new races, I'm waiting first for Worgen and Goblins, and then Vulpera and not even those snakes that were once shown on the official (As custom) and allied races and then I'll stick on the server where they will be, but only after add classes that are in alpha or a little at a time and just for the sake of Goblins, Worgen and Vulpera I will wait for them to appear on the server.)
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Seasonal loot and increased resource accumulation.
1.Question: And the loot that can be obtained around the world during the season will remain in free mode? To then continue to collect them in free mode.
2.And is it possible to increase the stack of resources to 999 or 9999? Simply by collecting any resources other than quest resources and equipment, sometimes you want to accumulate all sorts of rubbish in order to sell it all at once, otherwise, for example, you have accumulated 20 pieces of a wild boar, and then the twenty-first is added to a new slot, taking up space, and you don’t want to throw it away.(
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Halloween and New Year
It's time to change the holidays and add new things every year to make sense of going through them, I note that in wow, Halloween and New Year are always the same in terms of loot, at least a little bit, but for these gorgeous holidays, get something new, both Halloween and New Year.)
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Question about content
The questions may be stupid but I'm curious.
Question: What content will be added and what will not be or is not planned.
I just want to know if there will be custom Islands (locations), quests, races and equipment. Races and islands with quests are important to me.Project admins can answer or who can not?
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RE: How's the playerbase?
@DootLord I’ve been playing on this server for about 2 years, but when I go to play on other projects I feel toxicity, someone says that it’s the same here, but during the game I just enjoyed the lamp atmosphere and challenges, custom classes, draft, exalted, etc. .d I like this project and wish more interesting features in the game.
pages:account/latest-posts, DevilShark
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RE: Woodworking for Woodcutting
@MathGuySam In this case, balance is not needed as a basis, the main thing is imagination on a combination of resources, many professions take it, but do not use it to the fullest, and so at least each detail did not give anything serious, but only a minimum of +1, +1 or -1, -2, etc. randomly, and visually or crafting it would be more difficult in terms of sophistication.) In fact, if you globally change crafting, it will be difficult, but there is something to do while running around.)
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RE: Woodworking for Woodcutting
@MathGuySam You can change the blacksmithing and add wooden parts when crafting, and the carving added complexity, and it's cool if you add a profession related to metal smelting, then before you create a blacksmith you smelt metal shapes, then you cut the hand and then in blacksmithing you put it together.
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Spawn under the map and calendar
When I enter a character, I spawn under the map, and the button: Calendar doesn't work.
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Halloween and New Year
It's time to change the holidays and add new things every year to make sense of going through them, I note that in wow, Halloween and New Year are always the same in terms of loot, at least a little bit, but for these gorgeous holidays, get something new, both Halloween and New Year.)
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RE: Characters on server
@FlavioPas Yes, as much as you want, the most important thing is to deactivate unnecessary characters in your profile on the site.
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More content for world pve (Dungeons and raids are not pve for me)
For pve without risk, you can add more goals, random events to the world, I run around the world more and want events in the world that will give loot like in raids and dungeons, but with a minimal chance of loot, add for the boards that we craft items that will be used boards.
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RE: How's the playerbase?
@BimboBaggins1981 I don’t speak English (i’m Russian) and I don’t notice the arguments of toxic people and I buy everything through an auction, but I have to farm gold, but everyone has a different definition of fun.) P.S. without any political commentary.
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RE: How's the playerbase?
@LuchiousCaine said in How's the playerbase?:
@DootLord Player base is split between the servers, usually with majority on the Seasonal one when its content is still fresh and hot. After they've done the content grind there, some of them trickle back to main server.
It's quick to level up and majority of people do so by dungeon- or pvp spamming, so that is likely why it feels empty when doing open world questing. Best I can recommend is find a guild and join up with people doing the challenges where running dungeons are much harder to do risk-free, encouraging world questing more.
There is also the matter of the world phasing players depending on whether you are going no-risk, low-risk or high-risk world pvp. Since those players are separated, it thins out how many you see around you even more.
Take the stuff @BimboBaggins1981 is saying with a grain of salt. I'm not going to debate here, but just know the points they raise are only really a concern if you go into Ascension with high expectation or if you are already a veteran of its content. All MMOs have metas and imbalances.
Have fun trying things out. Experiment. Learn the game at your own pace. Finding friends to play with is definitely the best way to enjoy Ascension imo.
@BimboBaggins1981 said in How's the playerbase?:
@DevilShark said in How's the playerbase?:
@DootLord I’ve been playing on this server for about 2 years, but when I go to play on other projects I feel toxicity, someone says that it’s the same here, but during the game I just enjoyed the lamp atmosphere and challenges, custom classes, draft, exalted, etc. .d I like this project and wish more interesting features in the game.
The toxicity on Ascension is even worse especially with people griefing in dungeons nowadays. Even if players aren't griefing each other in dungeons, dungeon runs are still toxic for other reasons. If you don't grasp mystic enchants by the time you hit 60, or don't use mandatory, must-have Reddit builds McDoubles and other youtubers influence guilds to enforce for raids/pvp, you're going to be very miserable with endgame content (I hope you like melee and aoe spam because range is more or less a joke even at endgame. Pets are more or less worthless unless you go with something like Wolf or a Green Welp*). Don't even bother doing dungeon quests unless you buy the p2w quest orb and lootbot if you want that quest xp, and the dungeon queue from 15-70 honestly sucks (Do you like SFK or WC? I hope so because you'll be in those dungeons for the most part, and I guarantee you that you're not getting your dungeon quests done in one shot). I'm pressing X to doubt on the healthy population comment because I've been in 40 minute queues as a healer, longer as a dps. It's getting tougher to do pugs thanks to griefers and long queues. Org isn't as crowded as it was during the cancerous 4th League, and Shattrah is more or less dead (and buggy).
*Btw, have fun farming green welps or any pet whistle/stone/vellum because farming is not fun at all on this server.
I’m a simple player, I run around the world with a challenge, complete quests, collect gear, etc. (Just in relaxation), I die again, and I’m not interested in dungeons, pvp and raids in WWII because of such toxics, I’m in dungeons for all MMOs and I enjoy raids in DC Universe online, it’s simple there, but not in wow. I'm a collector of things, not a fanatic of dungeons, raids and pvp.
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RE: How's the playerbase?
@TastyGM I’ll say more, I play on another project and there are all races, but not classes, while playing I feel toxicity from the pvp community, players are always hanging out in the Alliance village and killing NPCs, players (just like that) and there is also a faction of renegades and here they are all toxic , plus the cities are always covered in corpses, and this makes me think that in Ascension there are few such people in pvp, the cities are filled to the point of small lags, it’s a pity you don’t meet many people around the world, but you do, and that’s why I love other projects, I always want to come back to your project it is lamp-like and cozy. Plus, where I am, all the servers have pvp on, but one has pvp off. And how I wait for you to have all the races with their tests to open them, otherwise it’s meager. And here’s another thing: you have the opportunity to turn into different races, like those snakes that I saw among the players, so is it possible for equipment for such appearances to dress up as if it were a game race?
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RE: How's the playerbase?
@DootLord I’ve been playing on this server for about 2 years, but when I go to play on other projects I feel toxicity, someone says that it’s the same here, but during the game I just enjoyed the lamp atmosphere and challenges, custom classes, draft, exalted, etc. .d I like this project and wish more interesting features in the game.