Even if you don't swing it I want to transmog my shield into a one-hand or off-hand weapon. When I use shield block or any other shield moves it would look like I'm using that weapon to defend. Or your arm as a shield.
Posts made by cinemon444
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Allow us to transmog our shields into weapons
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Looking for addon that let's me decide automatically what loot I will need, greed and pass
As the title says. And also a damage meters please. I tried installing skada from 3.3.5. version but it doesn't work. Help please.
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Is there an addon that let's me set up what items to need, greed and pass automatically?
With a loot intensive game would like to know that addon and where to get it
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RE: More Tank REs
There should be dual wield one handed tanking like the two handed one. Gives another option of tanking.
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RE: Personal Loot for dungeon finder?
I agree. I think with personalized loot like in retail this would reduce the drama between players.
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RE: More Tank REs
@Fastprey
I found healers in short supply and I don't blame them. Healing is such a boring playstyle. Also what can you RP as a healer? Not much. Anyone that is healing only does it to get the queue going but they're not happy about it. -
RE: Could Hoplite not require a polearm? Want to use a sword
Using a polearm would be more advantageous but for people that want to use a short sword a xiphos as the Hoplites called it should be able to as well.
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Can we have a choice between spending scroll of unlearning abilities/talents and by money?
Can we have a choice between spending scroll of unlearning abilities/talents and by money? Sometimes I would like to save the scrolls.
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Allow Protection Talents for Shield Slam like damage/crit to boost Shield Strike as well
So Shield Strike from Hoplite Mystic Enchant doesn't seem to benefit from the Shield Slam talent increases. Maybe this should be applied?
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Could Hoplite not require a polearm? Want to use a sword
Sure I can transmog it but that still makes weapon choices very limited on the loot rolls. I was waiting for a more dps based shield build.
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Incarnations for Bear, Cat, Travel and Aquatic Form
Could we get incarnations where you don't turn into bear, cat, travel or aquatic form but get the abilities, form and stats?
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RE: Ghost Player Pocket Tank/Healer for Queue
@WiliemDemon There's also the fact that nobody wants to invest talent/ability points for healing/tanking and later reset them because they have costs. And when people make that character they make it right and want it done the first time.
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RE: Ghost Player Pocket Tank/Healer for Queue
@WiliemDemon
Most people don't want to heal and tanks are also few in number mainly because of what gear they go for. People don't want to end up just needing on healing gear or tanking gear. They want the dps gear. With a stand in pocket healer/tank you can fix that problem. -
Ghost Player Pocket Tank/Healer for Queue
So what's a ghost player. A ghost player can get paid Mystic Runes, Orbs, gold maybe even essences to copy himself into the queue system. He gets rewarded most as a tank or healer. Then he has a copied bot version of himself in the system. If there isn't any tank or healer queued up in the LFG system for say 5-10 min, then this bot is queued up to act as pocket tank or healer and works on automated response. Of course it won't be as ideal as say an actual player but it will work as optimally as it could. You will get a random bot copy of other players to queue up. They will automatically pass on all loot.
Actually make it more rewarding to copy yourself into the queue is that when a group gets loot you also receive randomized loot maybe those bags you get for completing one in the mail. It has a sort of profiting effect in the long term. Maybe even gold comes in from others using your copy. Royalties for putting in a copy of yourself. Kicking the bot can be done to replace it with another bot as well.
I suppose the problem can occur if a person deliberately puts in a very bad healer/tank bot copy but then maybe make them only benefit from complete runs so they don't do that. Their copy has to complete runs to get rewards in a sense.
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Can you not make "Suggested Talents" the default?
Every time I get a crash, I have to come back and redo all my keybinds and also forget that the "Suggested Talents" is checked in on default and I have to uncheck it before it suggest all my talents. Now I have a drafted char with bunch of talents I didn't want. I can't play him anymore.
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RE: Please give groups a pocket healer
They should make more types of healers. I like to make concept thematic builds that are RP in nature. You can do that with many diverse builds with tanks and dps just not with healer. Healer is a role that really lacks any RP elements. You're just a guy... that heals. Combat medic? A nature healer, a priest healer. Not much going on there. Most healing was given to a conceptual hybrid type class in retail WoW. Like Shamans and Druids weren't healers they were their own class type. Here are some ideas that might make healing actually enjoyable for player to do to make. A damage dealing healer would be nice for melee and ranged. Would basically be a damage dealer that doesn't do as much damage as regular damage dealers but can heal while dealing damage. A monk like build that punches and causes explosions of healing for example or a bloodmancer that can steal life and give to allies.
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Single/Dual Wield Weapon Tank Talents/Abilities Suggestion
So two-handed weapon has their own tanking talents down Arms. What about one handed dual wield weapons getting their own tanking/damage reduction talents too? Of course mostly with fist weapons.
Tough Brawler (Fury Tier 2 Talent): Increases armor contribution up to 60% and reduces damage taken by 10% when unarmed, dual wielding or single wielding one handed weapons. Does not work with Titan Grip or when equipping a shield. Does not work with Iron Will.
Stronghold (Fury Tier 2 Talent): Increases parry rating by 25% of your strength. When using Mocking Blow you gain 50% damage reduction. Effect only works when unarmed, dual wielding or single wielding one handed weapons. Does not work with Titan Grip or equipping a shield. Does not work with Tactical Mastery
Strong Guard (Fury Tier 1 Talent): Increases parry chance by 3%, stamina by 3% and reduces chance to get hit by a critical strike by 3%. Capstone Bonus is you gain magic damage reduction by 33% of your parry chance. Effect only works when unarmed, dual wielding or single wielding one handed weapons. Does not work with Titan Grip or equipping a shield. Does not work with Deflection.
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Three Major Issues I'm having
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Constant disconnections. I noticed this happens in another pserver (Everlook PTR). This is also happening in WoW Ascension free pick realm.
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A message keeps coming up telling me to reload. If I do this once it doesn't pop up again. But every time I log back in it comes up again.
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Every time I open up the WoW Ascension Launcher I have to reinstall and update every time. What gives?
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RE: how many characters are you allowed?
@TastyGM Where do you make these commands ingame? Not in the character screen? How does that work?