Mystic Enchantment Revamp suggestion
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This would basically change the way that mystic enchants work.
My idea is to have tiered slots, I was thinking of a set amount of Uncommon, Rare and Legendary slots, with the ability to enhance the enchants in a given slot.
One example is Quick Enchants, being reducing cast time by different amounts at different tiers, for example Uncommon Quick by 5%, Rare Quick by 10% and Legendary Quick by 50%. Also it would be possible to make a more specific collection of Quick enchants like Quick Fire Spells, affecting cast time by 1%, 5% and 25%.
Some of them can only be applied as Rare, like the Worldforged enchants like Demonic.
I am not good at balancing ideas.
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