Last Stand : Last Stance
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Legendary: "Last stand" becomes "Last Stance".
"Last stance": a stance that increases your attack speed by 5%, decreases the damage you take by 0.5% for each health percentage missing, aditionally you gain a passive ability "Final Stand".
"Final Stand": When your health drops below 0 you heal 1 damage, for 10 seconds your health cannot go below or above 1. When this effect ends, you will take 50 % of all the damage taken during, and 100% of the healing received. This effect cannot occur more then once every 5 minutes and shares a cooldown with ardent defender and ( the rogue ardent defender )
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Very cool
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0.5% per 1% missing. so 50% missing mean 25% damage less taken.
75% mes 37.5% less damage taken.
99% means 49.5% less damage taken.
If you already have 49.5% less damage taken, I don't think you need to reduces by an extra 50% the damage taken with Final Stand ability.
About the attack speed, this seem random. I think you should remove that.
I like the idea of final stand, and it sharing a cooldown with ardent defender. I don't know if 10sec invincibility would trigger some abuse on some bosses (someone that know the game better than me may know).
May be too powerful in pvp ?
When your health drops below 0 you heal 1 damage
Replace the wording by "Prevent you health from falling bellow 1".
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