Hi!
So pleased to see a server support WoW.
Trying to run on Linux (ArchLinux btw) with Wayland. I can play retail perfectly, but I'm guessing because they are on a more "modern" build that has 64bit etc support (assumption from the export)?
I can login, but as soon as I choose the realm and can see the characters (I have played before on Windows), I get this error in console, with WoW freezing up:
0254:err:sync:RtlpWaitForCriticalSection section 7BC6C460 "../wine-mirror-git/dlls/ntdll/loader.c: loader_section" wait timed out in thread 0254, blocked by 024c, retrying (60 sec)
I also get really weird graphical glitches when alt tabbing before logging in:
--
I had a random idea to try through Steam, but can'tg et it to work with either proton or proton-tkg
. However it no longer graphical glitches when alt tabbing before logging in.
My specs:
lspci | grep VGA
2f:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Navi 10 [Radeon RX 5600 OEM/5600 XT / 5700/5700 XT] (rev ca)
glxinfo | grep OpenGL
OpenGL vendor string: AMD
OpenGL renderer string: AMD Radeon RX 5600 XT (navi10, LLVM 14.0.6, DRM 3.48, 6.0.7-2-cachyos)
OpenGL core profile version string: 4.6 (Core Profile) Mesa 23.0.0-devel (git-8b66c0ac76)
OpenGL core profile shading language version string: 4.60
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 4.6 (Compatibility Profile) Mesa 23.0.0-devel (git-8b66c0ac76)
OpenGL shading language version string: 4.60
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 23.0.0-devel (git-8b66c0ac76)
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
OpenGL ES profile extensions:
I've also tried a repair client etc. And I have launched using the steps to launch directly instead of via the launcher.