Hunter needs some love too.
Best posts made by Blakk
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RE: Living Post of Suggestions (502 of 512 | 98.05% Upvote)
Latest posts made by Blakk
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RE: Living Post of Suggestions (502 of 512 | 98.05% Upvote)
Focused Burst: Reduce the reduction on the "first hit" to 15% and the subsequent 10% for each shot fired to 5%. Increase the pvp mod by 15%.
Deadly Aim: Increase the chance to 20% and give it an 8 second ICD if it doesn't already have one.
Munitions Expert: Increase the Armor-piercing to 20% and reduce the physical damage reduction of Quick-draw to 10%. Keep the others the same.
Tools of War: Increase it to 4% (2% against players) and reduce the stacks to 8. - Hardly anyone gets to the 10 stacks in their builds, and the buff only lasts for 6 seconds or something, so it hardly benefits anyone in current state.
Nature's Fervor: Add to Mangle (Bear): ...for 12 seconds and has a 35% chance of making your next Swipe (Bear) cause 100% increased threat and cause no global cooldown. - Nature's Fervor has seen very limited use after Corrupted Bear Form was added and adding a portion for Swipe would encourage its usage in raids more, as you wouldn't have to consider the threat for AoE fights as much when using Nature's as compared to Corrupted.
Razer Claws: Increase the physical damage buff to 3% and increase the stacks to 4 times.
All of the "dealing non-periodic damage with X spells and abilities increases your Y damage by 2%, stacking 5 times" need to have their duration increased by 1 second. Currently it is at 5 seconds, but 6 seconds is needed to better enable us to maintain the stacks more consistently. Feels bad to see "__ fades" every rotation.
*Damage Shield (Talent): Needs to be changed to successful blocks.
Blunt Force Trauma: Needs to be changed to "Gives your Damage Shield afflicted targets..." - So that the RE can see better usage in AoE.
Rain of Arrows: Gives your auto-shots a 10% chance to also launch a volley of arrows at your target, raining down a burst of 1 second of Volley. Requires Volley.
Sniper: Standing still increases the damage of Aimed Shot by 2% every 2 seconds, stacking 5 times. Releasing Aimed Shot at its maximum stacks gives it an armor piercing affect, increasing the armor penetration of your Hunter shots by 10% for 5 seconds.
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RE: More Permanence to League 3-like Realms
@Prophet I don't understand the distinction. All I remember being different were the shorter lockout timers, increased rewards, and ability rarities. What else are you saying you particularly want but don't get from A52? They are working on a rollout for the rarity, but no idea when they plan to put it out.
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RE: Single two handed weapon & RE cap
@Ragekrono This has been requested since the current RE system was in place. Doubt they would make this change any time soon. Would be great, but doubt it was come about.
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RE: Allow Us To Set Favorite Mystic Enchants
@Zaros Been asking for this for over a year.
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RE: Living Post of Suggestions (502 of 512 | 98.05% Upvote)
Hunter needs some love too.
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RE: Ogri'lazy?
@LostLight https://www.wowinterface.com/downloads/info7167-OgriLazy.html#info check this out. Didn't try it myself but the comments mention patch 3.3. Might have to check the box for "Load out of date Addons" to run it, but seems it might work.