@DevilShark said in How's the playerbase?:
@DootLord I’ve been playing on this server for about 2 years, but when I go to play on other projects I feel toxicity, someone says that it’s the same here, but during the game I just enjoyed the lamp atmosphere and challenges, custom classes, draft, exalted, etc. .d I like this project and wish more interesting features in the game.
The toxicity on Ascension is even worse especially with people griefing in dungeons nowadays. Even if players aren't griefing each other in dungeons, dungeon runs are still toxic for other reasons. If you don't grasp mystic enchants by the time you hit 60, or don't use mandatory, must-have Reddit builds McDoubles and other youtubers influence guilds to enforce for raids/pvp, you're going to be very miserable with endgame content (I hope you like melee and aoe spam because range is more or less a joke even at endgame. Pets are more or less worthless unless you go with something like Wolf or a Green Welp*). Don't even bother doing dungeon quests unless you buy the p2w quest orb and lootbot if you want that quest xp, and the dungeon queue from 15-70 honestly sucks (Do you like SFK or WC? I hope so because you'll be in those dungeons for the most part, and I guarantee you that you're not getting your dungeon quests done in one shot). I'm pressing X to doubt on the healthy population comment because I've been in 40 minute queues as a healer, longer as a dps. It's getting tougher to do pugs thanks to griefers and long queues. Org isn't as crowded as it was during the cancerous 4th League, and Shattrah is more or less dead (and buggy).
*Btw, have fun farming green welps or any pet whistle/stone/vellum because farming is not fun at all on this server.