@Deyanira said in Cleric of the Grove:

Is this designed for dungeons and raids ? if so you are missing alot of +hit talents...since you need roughly 16% from gear and talents together.

And will this work ? yes it does, but most standard and heroic dungeons are easy as cakewalk.. even as firemage with single greater heal can be the single healer, ofcourse its really annoying for the tank....

It is interesting build, but its all over the place and too many things to do at the same time and cant focus on one thing lets say melee when you need to start spamming heals.

Fishing with maelstorm weapon works well when you combine it to Damage skills on heals it might be too unreliable.

Thanks for your input!

I intended for this build to be used in dungeons, lower m+, and raids. I've only ever experienced leveling dungeons in Ascension so far, so I'm still unsure of the build's efficacy.

I've changed the build up a bit to address the lack of hit and expertise, with more emphasis on expertise since I'll be relying on a slow/fast dual-wield setup to fish for both Maelstrom and Art of War procs while still maximizing Windfury Weapon damage.

I wanted to keep the dps buttons to a minimum (4, with Exorcism as an optional 5th) so that HoT uptime and spot heals won't be too big of an issue, but I understand that it'll also greatly depend on how brave my tank will be when pulling packs.

I understand that this build won't be great for heavy damage situations that call for major healing coolodnws.