The thing i like the most in this game is trying builds.
I spend hours to create them, looking for ther best Mystic combination, finding the optimal rotation, spamming the dummies...
I get in the hype train, every time i hear new mystics are comming, cause i know its that much new way to explore.
But there is another thing that bother me. It's the amount of Legendaries fall into oblivion, or underpowered... Let's be honest, A BUNCH...
What an open field to imagine how changes can make those better.
First, i've taken the time to list each that seems, in my opinion, not played, or in a lake of something. I quickly realize that it would be too much, and "limited" myself to the 25ish most in need.
Then the lines to follow:
- Stay close to the spirit of the original design, at least to the name.
- Promote new mechanics.
- Put forward Spell / Ability / Talent rarely seen.
- Stimulate the "Class" mixing
Let all stew for some days, here what i come up with: