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    "Instanzierte" Cities.... change it! PLEASE

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      Shiekcho last edited by Shiekcho

      i never understood why the most cities are handled like a dungeon (in german we would say "instanziert" ... i don't know if there is a word in english for it). your entering the city.. short loading as a lag. your leaving the city... short loading as another lag. capital cities like orgrimmar and stormwind need a while before the auctionhous loading all the items (100% because of this). it was in vanilla (classic 60 version) way better as all the city was included of the located area. best example are thunder bluff and
      maybe darnassus (i'm not sure about this city). these "two" didn't get the same "problem" (shit). you can enter and leaving them without the short lag / loading.

      why did ya even make it what it is? it just creates more complications than anything else. for me (maybe for others too) the game crashes from time to time in the capitals with the claim that I don't have enough resources which can't be the case. the same applies to shattrath for me and 100% probability later also to dalaran if ya should take over. just to let ya know it isn't the only crash i got. yesterday was an unknown one which killed my game. all these never happend as ascension was still ascension at 60s. i know the world must change to add more stuff to entertain the people but most of what is new is simply unnecessary and is generally hardly noticed.

      Another example which doesn't make sense are all the start areas where the creatures scalling with the players level (1 - 20). this system doesn't even exist in the other zones! why is that so? how did ya even come up to change it? maybe because of "retail?" If so... haven't ya noticed that the actual "world of warcraft" has become emptier and emptier over the years? what do ya think that could have been the reason? why else would "blizzard" change their current scheme back to the old one with the next "dragonflight" update? certainly not because everything works so wonderfully!

      what I want to tell ya is that not all of your changes were very wise (good). i and i'm sure many others too would strongly prefer it if ya would go back to the old system as far as that is concerned (change it around).

      ps about the crashes you told me to delete the "cache" folder and using the "repair" option in your client. i can't imagine how often i did it... but it never fixed it (i never got this issue in vanilla)! "Can't Reproduce" was still ya changed status and that's it! well done to all of this!

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        WiliemDemon @Shiekcho last edited by

        @Shiekcho orgrimmar and stormwind it works like this because of the number of players in the city and for better server functionality

        And start areas 1-20 i personally don't like it either, but for players who constantly do lvl 1-70 it's probably more suitable because one zone and then GB or random dungeons = no need fly = empty world

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          Shiekcho @WiliemDemon last edited by Shiekcho

          @WiliemDemon server functionality? sorry but we both know how fond the Ascension servers are of rubbing off (crashing). it's not without reason that there is a "stable as fuck" meme on their discord.

          in all honor that they've made it this far (extreme increase in the number of players in recent years) that's a decent achievement but for some things aren't going so well (all too well). please don't get me wrong that not everyone is particularly enthusiastic about it.

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