Melee is getting ruined evey day...
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Long story short: Range and Casters have 100 abiltiies to teleport away and 100 abilities to kite/slow, melee has just one charge that shares CD with everything. GG ascension GG.
Why do they work on ruining melees in game??
Now every melee gap closer shares a CD. Charge, Intercept, Shadow Step, Feral Charge, everything shares a CD!
How are you supposed to get to casters or ay other range when you get kitted and slowe d 24/7??
This is just stupid and pointless.
They keep on buffing casters and range and ruining melee.
Does blink shares CD with anything? Does Arcane Displacement shares CD with anything? Does Disengage sahres CD with anything? I don't think so.
Does any slow shares a CD? I dont think so. Curse of Exhaustion can be basicly spammed 4 sec cd, shares CD with nothing. Mage's Slow is same thing. Frostbolt slow same thing. Shaman's frost shock also doesnt share cd with nothing ,etc.
Range and Caters gets to use all of that and they can kitte/slow melee till death. You gotta think a bit and fix it beforre every melee stops playing since everyother caster here is frost mage.
This needs to stop, melee is very unbalanced nad weak and you keep ruining it.
You keep nerfing melee like it's dominating abd crushing everyone in 1vs1, it's not, when you look at top players 90% are casters and ranged. That needs to be nerfed NOT melee.I think that making charge, intercept, shadow step, feral charge (every melee gap closer) sharing same cds was a BIG mistake and it sould be brought back as it was. Melee was weak before that against kitters with 100 range now it's even weaker and useless, please get things back to as they were before! This is pointless. You devs are ruining every melee build...
Eatmyswords, Area 52
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I'll be honest here; I closed the game down today after 10 arena matches and I dont know when ill open it up again.
I have now seen several nerfs towards melee and not any big once towards ranged.. But I guess ascension dev. drinks the same coffee as blizzard, couse both parts knows how to ruin a game. This is so sad to see..
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@Legestuen Yeah, I think that devs are much more biased towards casters and ranged, it seems like they don't care about melee players at all.
They just care about nerfing melee and killing it. -
@Eatmyswords "100 abiltiies to teleport away and 100 abilities to kite/slow"
You have access to those same abilities AND MORE.
They can blink. So can you.
They can slow to kite. You can slow to prevent kiting.You benefit from a gap closer. It's worthless to them.
Understand? You can use all their escapes to stay on them. They can't use your gap closers to escape.
Healers have it the worst because they need to change targets to cc you.
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@Eatmyswords I'm in the process of reconsidering my position on this.
I've done BGs with you in the past, and I've seen you at top damage for the entire BG.
We just did Battle of Hillsbrad (AKA cancer for melee), and I specifically tried to prioritize healing you over other people on the team. Your damage in there was abysmal compared to other BGS in the past.
I can understand why you'd be frustrated.
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And months have passed and we still getting shit thrown at melee builds.
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