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    maybe Dark mage in 3.3.5 WoW ?

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    • W
      WiliemDemon last edited by WiliemDemon

      Dark mage

      Necromancer (debuff and summon DPS)

      • undead Army (lvl 1)
        passive (learn = 6 skill points)
        this skill unlock 8 undead power slots but you lose 80% damage for all your cast/use skills(no work on your summons)
        (this summons no work like pets = you still can use hunter pet ...)(when you go in town(OG) you lose all your 1 and 2 undead power slots summons)

        • skill - destroy my enemy = all your undead start hit your ratget (use 10 energy, insta, can be use in same time with any skill you know)
        • skill - shattered life = any damage against you will be redirect on your undeads summons but you lose 50% your max hp (you no take any damage but all your summos get 80% damage who would normally get you)(on/off skill)
        • skill - Stop = all your undead stop attack and go back to you
      • skeleton (lvl 1)
        you summon 1 skeleton and this summon have (CD is 1 sec, use 8% of base mana and 1x undead power slot, )

        • his HP is your spirit x6, his armor is your x2, 0% dodge, parry and block, use Rage, his AP is your intellect 0,5x
          • skills he use = heroic strike, rend, (he all time auto use and CD skills prefers)(same like player and talents can upgrade his skills)
      • undead shooter (lvl 8 )
        you summon 1 undead shooter and this summon have (CD is 1 sec, use 8% of base mana and 1x undead power slot, )

        • his HP is your spirit x3, his armor is your x1, 0% dodge, parry and block, use energy, his ranged AP is your intellect 1,5x
          • skills he use = steady shot(30 energy), serpent sting(6 sec CD, use 20 energy), (he all time auto use and CD skills prefers)(same like player and talents can upgrade his skills)
      • undead mage (lvl 15)
        you summon 1 undead mage and this summon have (CD is 1 sec, use 8% of base mana and 1x undead power slot, need corpse in 20 yards(for brain 😄 ))

        • his HP is your spirit x2, his armor is your x1, 0% dodge, parry and block, use mana, his SP is your intellect 2,5x, his max mana is your x1,5
          • skills he use = Frostbolt(2 sec CD), shadow bolt(2 sec CD), (he all time auto use and CD skills prefers)(same like player and talents can upgrade his skills)
      • ghoul (lvl 20)
        you summon 1 ghoul and this summon have (CD is 1 sec, use 8% of base mana and 2x undead power slot, )

        • his HP is your spirit x8, his armor is your x2, 0% dodge, parry and block, use Rage, his AP is your intellect 1x
          • skills he use = Swipe(bear), lancerate(5 sec CD), (he all time auto use and CD skills prefers)(same like player and talents can upgrade his skills)
      • bone wall (lvl 25)
        CD is 10 sec, use 30% of base mana, can be 2x use per caster, 30 yards cast range, 3 sec cast time,
        you sacrifices your 2 skeletons for make bone wall that make poisonous cloud in 30 yards around this bone wall for 2 min

        • poisonous cloud = enemy get damage (your strenght x3) per sec
      • bone spear (lvl 30)
        CD is 4 sec, use 15% of base mana, insta cast time,
        you sacrifices your 1 skeleton for make 2 bone spear (buff)

        • magic throw = (active skill, CD is 1 sec, use 1x bone spear, 30 yards cast range, insta cast time,) your damage with this skill is your skeleton max hp and -80% damage from undead Army no work on this skill(in pvp damage /4)
      • monstrosity (lvl 40)
        you summon 1 skeleton and this summon have (CD is 10 sec, use 20% of base mana and 4x undead power slot, need corpse in 20 yards )

        • his HP is your spirit x12, his armor is your x4, 0% dodge, parry and block, use Rage, his AP is your intellect 0,5x
          • skills he use = challenging shout(20 sec CD), taunt(8 sec CD),lightning shield(3 sec CD), auto attack (he all time auto use and the longest CD skills prefers)(same like player and talents can upgrade his skills)
      • desecrated priest (lvl 50)
        you summon 1 desecrated priest and this summon have (CD is 30 sec, use 40% of base mana and 3x undead power slot, need corpse in 20 yards(for brain 😄 ))

        • his HP is your spirit x1, his armor is your x1, 0% dodge, parry and block, use mana, his heal power is your intellect 3x, his max mana is your x2
          • skills he use = greater heal(2 sec CD), prayer of healing(6 sec CD), (he all time auto use and the longest CD skills prefers)(same like player and talents can upgrade his skills)(can not heal you)
      • ice bone dragon (lvl 55)
        you summon 1 ice bone dragon and this summon have (CD is 30 sec, use 40% of base mana and 6x undead power slot, need 4 corpses in 30 yards)

        • his HP is your spirit x15, his armor is your x5, 0% dodge, parry and block, use mana, his SP is your intellect 4x, his max mana is your x3
          • skills he use = cone of cold 2x(= 5 sec CD), frost nova, fingers of frost + shatter (talents) max rank (he all time auto use and the longest CD skills prefers)(same like player and talents and RE can upgrade his skills)
      • fire bone dragon (lvl 60)
        you summon 1 fire bone dragon and this summon have (CD is 30 sec, use 40% of base mana and 7x undead power slot, need 4 corpses in 30 yards)

        • his HP is your spirit x15, his armor is your x5, 0% dodge, parry and block, use mana, his SP is your intellect 4,5x, his max mana is your x3
          • skills he use = dragon´s breath 2x(= /2 CD), Blast wave, playing with fire + ignite (talents) max rank (he all time auto use and the longest CD skills prefers)(same like player and talents and RE can upgrade his skills)
      • shadow bone dragon (lvl 70)
        you summon 1 shadow bone dragon and this summon have (CD is 30 sec, use 40% of base mana and 8x undead power slot, need 4 corpses in 30 yards)

        • his HP is your spirit x16, his armor is your x5, 0% dodge, parry and block, use mana, his SP is your intellect 5x, his max mana is your x3
          • skills he use = Seed of corruption , shadowflame (insta with 4 sec CD), Death´s embrace + shadow mastery (talents) max rank (he all time auto use and the longest CD skills prefers)(same like player and talents and RE can upgrade his skills)

      ..

      Soul manipulator (support)

      • soul collector(lvl 1)
        passive (learn = 6 skill points)
        this skill unlock 5 soul slots for colected souls (when you die all skills you use and use soul slots change to no active)

        • soul return = (active skill)all souls you use will return to you
        • colected souls = bear, wolf, demon, turtle, bird, cat, fox, human, worm, wasp, scorpid
      • thorax power soul(lvl 1)
        CD is 1 sec, use 15% of base mana and 3x soul slots (no active buff when you die)and work until you use soul return
        (1st use soul and then this skill on your target(can be enemy and ally))

        • colected souls give = bear +5% STR, wolf +20 max energy and rage, demon 3% reflect spell, turtle +5% armor, bird +3 yards range(for all skills 20 yards +), cat +5% AGI, fox +5% INT, human +5% spirit, worm +5% stamina, wasp +3% haste, scorpid +10% poison damage,
      • right hand power soul(lvl 10)(main)
        CD is 1 sec, use 15% of base mana and 2x soul slots (no active buff when you die)and work until you use soul return
        (1st use soul and then this skill on your target(can be enemy and ally))

        • colected souls give = bear +2% parry, wolf -5% melee attack speed, demon 2% chance for disarm enemy, turtle +2% block chance, bird slow fall(when in both you can fly), cat +2% dodge, fox -0,1 cast time, human +2% damage, worm -3% damage, wasp 10% chance use sting(pet skill), scorpid 10% chance use Scorpid Poison(pet skill),
      • left hand power soul(lvl 20)(off-hand)
        CD is 1 sec, use 15% of base mana and 2x soul slots (no active buff when you die)and work until you use soul return
        (1st use soul and then this skill on your target(can be enemy and ally))

        • colected souls give = bear +2% parry, wolf -5% melee attack speed, demon 2% chance for disarm enemy, turtle +2% block chance, bird slow fall(when in both you can fly), cat +2% dodge, fox -0,1 cast time, human +2% damage, worm -3% damage, wasp 10% chance use sting(pet skill), scorpid 10% chance use Scorpid Poison(pet skill),
      • right leg power soul(lvl 30)
        CD is 1 sec, use 15% of base mana and 2x soul slots (no active buff when you die)and work until you use soul return
        (1st use soul and then this skill on your target(can be enemy and ally))

        • colected souls give = bear +3% hp, wolf +5% movement speed, demon +2 for all gap closer abilities, turtle -6% movement speed, bird auto loot in 5 yards(2x when in both feet), cat +5 sec for all movement speed skills, fox +10% mana regen per 5, human 25% chance use sprint when you move(no need know and 10 sec CD but use 35 energy), worm knock back immunity, wasp Water walking, scorpid +2 rage and energy per 1 sec,
      • left leg power soul(lvl 40)
        CD is 1 sec, use 15% of base mana and 2x soul slots (no active buff when you die)and work until you use soul return
        (1st use soul and then this skill on your target(can be enemy and ally))

        • colected souls give = bear +3% hp, wolf +5% movement speed, demon +2 for all gap closer abilities, turtle -6% movement speed, bird auto loot in 5 yards(2x when in both feet), cat +5 sec for all movement speed skills, fox +10% mana regen per 5, human 25% chance use sprint when you move(no need know and 10 sec CD but use 35 energy), worm knock back immunity, wasp Water walking, scorpid +2 rage and energy per 1 sec,
      • head power soul(lvl 50)
        CD is 1 sec, use 15% of base mana and 5x soul slots (no active buff when you die)and work until you use soul return
        (1st use soul and then this skill on your target(can be enemy and ally))

        • colected souls give = bear +8 sec for all ´´rage´´ skills, wolf all bleed effect stuck +1x(lacerate 6x), demon +5% shadow, fire and arcane damage, turtle stun immunity, bird chance 20% activate 2x longer CD on CD skills, cat +5% melee damage, fox chance 20% you no activate CD on CD skills, human +5% holy, ice and nature damage, worm you have chance(10%) you will hurt yourself when you use any skill(you use skill on yourself), wasp all your skills (melee) use hemorrhage effect too, scorpid you get unfair advantage(talent) max rank,
      • 2nd body (lvl 60)
        CD is 10 min, use 40% of base mana, 3 sec cast time
        when you use this skill you make 2nd your body and this body will be use when you die(this body no move)(when you die you will be teleported in your 2nd body with 100% healt and mana)(+- better reincarnation)

      ..

      Seer of doom (DPS, DOT)

      • prophecy of decay (lvl 1)
        use 5% of your max mana, 2 sec cast time, 60 yards range
        causing (5x(2x your lvl)) decay damage per 1 sec(for 30 sec)(last damage on lvl 70 =21k+ 1st hit for 700+ damage)
        (decay damage = combination of the shadow, nature and multiplied by time schools and will benefit from highest modifiers to either shools (time is how long this effect work))

      • decomposing projectile (lvl 1)
        use 10% of base mana, 2 sec cast time, 100 yards range
        sends a bolt at the enemy, causing your max hp x1,5 plague damage but for each yard movement loses 1% damage (max range = 0 damage)

      • fog decay (lvl 15)
        use 20% of base mana, 2 sec cast time, 20 yards range
        targets in a cone(90 degrees) in front of caster take 100 decay damage per 1 sec (for 10 sec)

      • decomposing earth (lvl 25)
        CD is 20 sec, use 20% of base mana, 2 sec cast time, 15 yards area,
        land beneath you doing 30 decay damage per 1 sec(for 15 sec)

      • prophecy of corruption (lvl 30)
        CD is 10 sec, use 2% of your max mana, 2 sec cast time, 60 yards range
        when you use this debuff on enemy any DOT damage have chance(10%) extend to others in 30 yards radius aroun affected enemy(debuff is for 30 sec)

      • prophecy of weakness (lvl 40)
        CD is 10 sec, use 2% of your max mana, 2 sec cast time, 60 yards range
        when you use this debuff on enemy he lose 2% max mana, 8 rage and 5 energy per sec for 15 sec

      • prophecy of pain (lvl 50)
        CD is 10 sec, use 2% of your max mana, 2 sec cast time, 60 yards range
        when you use this debuff on enemy he take +10% more damage for 60 sec

      • prophecy of death (lvl 60)
        CD is 1 min, use 30% of your max mana, 3 sec cast time, 60 yards range (until no activate)
        when you use this debuff on enemy and he will be on 50% his max hp he immediately loses all his life and has only 1 hp left but will be immortal for 2 seconds(on player 25% hp and on boss 8% hp)

      talents

      Necromancer

      lvl 10

      • huge army = +2 undead power slots per points (max 5 points(+10 undead power slots)(18 undead power slots max))
      • life for power = you get +8% more damage but lose 15% max hp (max 5 points(+40% damage and -75% max hp))(skill like shattered life(-50% hp) can kill you when will be use with full rank of this talent (-125% max hp 😞 ))

      lvl 15

      • bone as a weapon = bone spear skill have chance(33%) make 3 more stacks (max 3 points(100%))
      • brittle bones = bone spear(magic throw) now lose 10% damage but this damage will be now aoe(8 yards) (max 3 points(30%)) (when your skeleton have 6k hp your magic throw hit for 6k too but with this talent(max) now hit for 4200 main target and for 1800 damage in aoe)

      lvl 20

      • bone weapons = (active skill use 0,5% of your max mana per sec) when you use this skill on your target this target now ignore 10% armor when melee damage enemy and when he kill you get 1 bone spear stack(when you know this skill) (1 talent and 2 skill esence) (can be use on multiple targets)
      • bone armor = (active skill use 0,5% of your max mana per sec) when you use this skill on your target this target now get -5% damage taken (1 talent and 2 skill esence) (can be use on multiple targets)

      lvl 25

      • mana feed 2nd = (same effect like demonology talent(mana feed) with bonus now both talents work for all summons and pets)(max 2 points)(150%)
      • go for the throat 2nd = (same effect like marksmanship talent(go for the throat) with bonus now both talents work for all summons and pets and generate energy and rage)(max 2 points)(30 rage, energy and focus)

      lvl 30

      • multiple calls = (passive) all undeath summons will be summoned 2 times per use skill but need 2x more mana(corpses)(no work for dragons) (1 talent and 2 skill esence)

      lvl 35

      • dark power = all your skills now get +5% damage like shadow damage (max 5 points(25% shadow bonus damage)) (when magic throw hit for 6k + 25% damage like shadow = 7,5k damage(1,5k damage shadow))(can not use with other power talent)
      • holy power = all your skills now get +5% damage like holy damage (max 5 points(25% holy bonus damage)) (when magic throw hit for 6k + 25% damage like holy = 7,5k damage(1,5k damage holy))(can not use with other power talent)

      lvl 40

      • the word of darkness = this talent give you chance(20%) when your enemy target die you summon 1 skeleton and this skeleton no take undead power slots and can be use in other necromancer skills(a bunch of corpses)(max 3 points(60% chance))

      lvl 45

      • monster spirit tap = (same like shadow priest talent(spirit tap) but you no get 25% mana regenerate and need know undead Army skill)(max 4 points(+40% spirit))(25% chance +10% spirit per point)

      lvl 50

      • use all forces(skeleton) = (new active skill)(CD is 90 sec, use 90% of your max mana) you summon max posible skeletons you can (need know this skill)(1 talen and 2 skill esence)
      • use all forces(undead shooter) = (new active skill)(CD is 90 sec, use 90% of your max mana) you summon max posible undead shooters you can (need know this skill)(1 talen and 2 skill esence)
      • use all forces(undead mage) = (new active skill)(CD is 90 sec, use 90% of your max mana) you summon max posible undead mages you can (need know this skill)(1 talen and 2 skill esence)

      lvl 55

      • ruler of the death of dragons = (passive) with this talent you now no need corpses for summon any undead summons but any summon that normaly need corpses use 5% your max hp(life tap) (1 talent and 2 skill esence)
      • aggressive undead = +4% critical chance of your summons(undead) per point (max 10 points(+40% critical chance))

      lvl 60

      • a bunch of corpses = (new active skill)(CD is 30 sec, use 40% of your max mana and sacrifices all your summons(undead)cast time 4 sec) this skill damage is all your summoned summons(undead) max hp/2 on 1 target (in pvp -50% damage)(1 talen and 4 skill esence) (1k spirit =6k hp skeleton/2 = 3k damage per skeleton x18 max = 54k damage(27k in pvp))

      Soul manipulator

      lvl 10

      • soul capacity = you get +3 soul slots per talent (max 5 points(+15 soul slots)(20 soul slots max))
      • mana for life = you lose 8% max mana but get 3% max hp (max 10 points(-80% max mana +30% max hp))

      lvl 15

      • whole body = (on/off) when you use this skill you need only 1 use any of your soul skill for give your target all boost you know (same soul like target now get all bear boosts)(1 talen and 4 skill esence)
      • effective handling = with this talent all skills that use soul slots use -0,5 souls (max 2 points (use -1 soul slots))

      lvl 20

      • weapons of souls = with this talent all weapon skills(poisons, rockbiter, ...) get +10% power/damage per talent point use (max 5 points(+50%))

      lvl 25

      • shield of souls = with this talent all shield skills (lightning, water, ..) now get +12% power/damage per talent point use (max 5 points(+60%))

      lvl 30

      • mana for energy = you lose 4% max mana but get +15 max energy (max 10 points(-40% max mana +150 max energy))
      • mana for rage = you lose 4% max mana but get +15 max rage (max 10 points(-40% max mana +150 max rage))(with this talents can have only -100% max mana no more(= +150 energy and rage and + 6% max hp +-))

      lvl 35

      • fire power = all your skills now get +5% damage like fire damage (max 5 points(25% fire bonus damage)) (when magic throw hit for 6k + 25% damage like fire = 7,5k damage(1,5k damage fire))(can not use with other power talent)
      • ice power = all your skills now get +5% damage like ice damage (max 5 points(25% ice bonus damage)) (when magic throw hit for 6k + 25% damage like ice = 7,5k damage(1,5k damage ice))(can not use with other power talent)
      • nature power = all your skills now get +5% damage like nature damage (max 5 points(25% nature bonus damage)) (when magic throw hit for 6k + 25% damage like nature = 7,5k damage(1,5k damage nature))(can not use with other power talent)
      • arcane power = all your skills now get +5% damage like arcane damage (max 5 points(25% arcane bonus damage)) (when magic throw hit for 6k + 25% damage like arcane = 7,5k damage(1,5k damage arcane))(can not use with other power talent)

      lvl 40

      • strength beyond reason = with this talent your intellect change to strength (30%)(max 3 points(90%))(with this talent you can make max -90% int no more = you can get -90% int and +60% stamina and +30% str (when you have 100 int = -90 int +60 stamina and +30 str))
      • agility beyond reason = with this talent your intellect change to agility (30%)(max 3 points(90%))
      • resilience beyond reason = with this talent your intellect change to stamina (30%)(max 3 points(90%))

      lvl 45

      • left-handed = all offhand items now give you +50% more stats/armor/heal and spell power ... (shields only +25% armor) (max 3 points(+150% stats(+75% armor) from offhand items))
      • new soul = Giant - thorax power soul give +20% HP, hands give +25% range for all aoe skills, legs give you -10% movement speed but +5% damage with thunder clap, head give you -4% int and spirit but +10% str(max 1 talent points)
      • new soul = Dragon - thorax power soul give 10% chance you use dragon´s breath when your melee damage crit, hands give deep wounds(3/3) talents (with talent + 2x hand = dealing 99% weapon damage like bleed), legs give you -15% movement speed but +3% damage with bleeds, head give you +8% fire damage but -3% damage with all other elements(max 1 talent points)

      lvl 50

      • multi target = (on off skill) when you have active this skill all your cast spells hit all in 10 yards range (or heal) but more targets = less effect (max 1 talent points and 6 skill points)(fireball hit 1 target for 10k but when is 10 targets in 10 yards range = fireball hit all targets for 1k damage)

      lvl 55

      • verbose = this passive skill take -5 soul slots per talent(and skill points) use for upgrade this skill (max 4 talent points and 8 skill points)(all time min cast time for any spell will be 0,2 sec)
        • 1st = -5 soul slots -0,3 sec for all cast spells for 5 sec when you crit with any cast spell
        • 2nd = -10 soul slots -0,6 sec for all cast spells for 5 sec when you crit with any cast spell
        • 3rd = -15 soul slots -0,9 sec for all cast spells for 5 sec when you crit with any cast spell
        • 4th = -20 soul slots -1,2 sec for all cast spells for 5 sec when you crit with any cast spell (for use this = 9x talent points and 14 skill points need use)(use all types souls (bear, fox, .....))

      lvl 60

      • soul totems = Passive (on/off for element boost) (max 1 talent points and 4 skill points)(use all types souls (bear, fox, .....))
        • fire = all your fire totems now use -5 soul slots and all your party members now get +10% more damage in 40 yards range around this fire totem
        • wind = all your wind totems now use -5 soul slots and all your party members now get +10% haste in 40 yards range around this wind totem
        • earth = all your earth totems now use -5 soul slots and all your party members now get -8% damage taken in 40 yards range around this earth totem
        • water = all your water totems now use -5 soul slots and all your party members now get +10% more healing received in 40 yards range around this water totem

      Seer of doom

      lvl 10

      • DOT master = +2% damage for all DOT skills when your DOTs make damage for 8 sec (max 10 points(damage +2% +1 stack per talent)(+20% damage for all DOT on max stacks))

      lvl 15

      • dead earth = with this talent all your dot get 3% chance for spread on all enemy in 3 yards per points(max 10 points(30% chance and 30 yards spread))

      lvl 20

      • time doesn't run out = with this talent every time your DOT will be reset they make 1 tick damage (50% damage)(max 2 points(100% damage))
      • the curse of time = with this talent all your dot/Hot get +1 tick(time) per talent use (max 5 points (+5 tick)(Renew with this talent(max) will be 30 sec long))

      lvl 25

      • a twisted and cruel mind = with this talent all your holy skills(damage) is changed to shadow (max 1 points) (consecration is now shadow consecration, smite is now shadow smite)
      • dark dark night = this talent unlock for your Vampiric Embrace skill now work with all your DoTs (Shadow, Decay DoTs)(max 1 points)

      lvl 30

      • patient zero = this new skill spread all your DoT on your target on all enemy in 8 yards range (insta cast, 10 sec CD, -6% max hp like damage per use(life tap))(max 1 talent points and 4 skill points)
      • curse of mana = with this talent all heal on you lose 25% power but this 25% will be mana gain for you (max 4 points(100% gain mana))(when you have max this talen noone can heal you = all heals will be mana gain for you(only drain life, death coil, ... can heal you now ))

      lvl 35

      • sold soul = with this talent all non shadow damage you make damage you too for 20% damage but all your shadow damage hit for +5% more damage and you take +3% more damage from all elements (no from shadow)(max 5 points(100% damage get +25% damage with shadow +15% more damage take from elements)

      lvl 40

      • faucet of life = with this talent every time you use Life Tap all your DoTs now can crit for 3 sec (max 5 points(for 15 sec can crit))

      lvl 45

      • power of the night = gives you 1% bonus to shadow damage you deal for 8 sec after dealing a critical damage with shadow damage. This effect stacks up to 5 times(max 2 points(+10% shadow damage max))

      lvl 50

      • the moment of death = this new skill use all your dots in 40 yards around target and hit this target for 25% your max mana x dots in 40 yards range(insta cast, 20 sec CD, cancel all your dots in range) (max 1 talent points and 4 skill points) (when you have 10k max mana = 2,5k damage x 1x dot = 2,5k damage but when you have like 30x any dot effect debuff = 75k damage)

      lvl 55

      • curse of decay = this talent give all your shadow DoTs +3 decay damage per talen(max 5 points (+15 decay damage)) (shadow word: pain(rank 1) = 48 shadow damage over 18 sec +15 decay damage = (decay 15x18 = 270 decay damage)

      lvl 60

      • king of death = with this talent when your dot kill enemy his corpse have chance(15%) use decomposing earth skill on his place(need know this skill)(max 5 points(75% chance))

      i hope someone like this

      W 1 Reply Last reply Reply Quote -1
      • W
        WiliemDemon @WiliemDemon last edited by

        @WiliemDemon i hope someone will like this suggestion (for new skills and talents chose on classless server)

        and mabie Soul manipulator will be hard to use (make his skills will be 100% hard)

        1 Reply Last reply Reply Quote 0
        • Referenced by  W WiliemDemon 
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