Arcane Gunslinger
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Been getting owned by someone on Archimonde server using the arcane gunslinger LRE. They were using int as their primary stat and all the builds i can see on the architect are using agi.
Would anyone know where to start with an in based arcane gunslinger build for pvp?
thanks
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These are just guesses, but I had wanted to experiment with something similar. I have an Arcane Gunslinger, so I might do just that soon. But here are some talents I was looking at.
(Also, keep in mind that Arcane Gunslinger relies heavily on spell damage)I'm going to list talents that buff Arcane Shot, because there is an enchant called Arcane Infusion that allows Arcane Shot to trigger Missile Barrage, imho it's a must have for A.G.
This might be too much to handle, but these are just the talents, and some skills, I wanted to experiment with while Intellect was chosen as primary stat. You obviously can't choose them all, so take a gander and see what you can come up with. This isn't a list of every viable talent, or skill. Just sharing my thoughts on the subject. Hope it helps.
Some Intellect/Agility based talents I wanted to mess around with:
[Combat Experience]
[Hunting Party]
[Thundering Strikes]
[Demonic Pact] - If you're using a Demon pet
[Demonic Knowledge] - Same as above, & points might be better spent elsewhere
(honestly, I'll probably not post anymore pet related talents, as there are many pros and cons with all of them)
[Enlightenment] - maybe
[Lunar Guidance]
[Mental Strength]
[Mind Mastery]Arcane Based Talents:
[Missile Barrage] - A must have
[Arcane Empowerment]
[Arcane Flows] - If using Arcane Power or Arcane Orb skill. Arcane Orb is a 100% chance to proc your Missile Barrage with 3 points in M.B. talent, which is an essential proc for A.G.
[Arcane Instability]
[Arcane Meditation]
[Arcane Mind]
[Arcane Concentration] + [Arcane Potency] - (wouldn't use one without the other for A.G. build)
[Arcane Stability] - Chance to hit, mana reduction, reduced pushback
[Arcane Subtlety] - PvE (reduced mana, threat, increased range)
[Cobra Strikes] - Meh, not unless you're going for pet based, probably not recommended
[Ferocious Inspiration]
[Furor]
[Hunting Party] - Mentioned above
[Improved Arcane Shot]
[Improved Insect Swarm] - Increases arcane dmg vs targets w/Moonfire (Moonfire can also trigger Missile Barrage)
[Improved Steady Shot] - Def this talent, and Steady Shot skill
[Incineration] - If using Arcane Blast
[Lethal Shots]
[Lock And Load] - If using Black Arrow, or any traps mentioned in talent
[Marked For Death] - If using Hunter's Mark
[Netherwind Presence]
[Piercing Shots] - Reduced healing + bleed on target
[Rapid Killing]
[Spell Impact]
[Spell Power]
[Survival Instincts]
[Thrill Of The Hunt]
[Torment The Weak] - Dmg bonus to target afflicted by movement impairment
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