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    what's the point?

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    • S
      snailmail
      last edited by snailmail

      why put random debuffs into specific raids like Chill of the Necropolis that disproportionately affect different builds forcing in this case everyone to roll bear tank or be sub-par? Why couldn't this be balanced instead as a 15% avoidance reduction or a 30% avoidance reduction on classes that don't have parry? seems like a simple adjustment.

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