Cauterizing Flames
This RE has an incredible amount of healing output compare to all 3 of the previous ones I've listed. And it handles every damage pattern rather well. I don't know how it compares to pure healing REs as I haven't tested many of those yet. Low damage. Most likely a consequence of how much healing it does. But I think this is a good thing. I'd much rather have more healing than needed and opt to take damage talents, rather than the other 3 builds where you're usually struggling to keep up and there was not really alternative choices. The spec is still punished quite heavily for having pets in the party like Atonement and Vampire Lord are. However because the healing is so high you notice it a lot less. Overall this enchant is very strong and satisfying to play. There's not really much jank cluttering up or impeding your ability to heal people like Vampire Lord.If I could change anything it would be once again to fix the pet issue and I'd love to see the Fire Theme tuned up a bit -- It think a nice touch would be if the healing of Cauterizing Fire and Radiant Flames was increased, the Heal Over Time they apply was removed/reduced. And you had to talent into Ignite Rank 5 to get the HOTs re-added/buffed back to be strong again. This would hopefully buff damage a bit, add in some more Fire flavor, and since you'd need to spec into Ignite which is 5 talent points (but radiant flames/cauterizing fire were buffed), hopefully keep the healing similar.
Awesome enchant though. Thanks for suggesting it.