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    Seikhan1

    @Seikhan1

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    Best posts made by Seikhan1

    • Buff Mind Over Matter

      Right now it's miss chance only works with melee auto attacks, up to 15% barely, abilities, and all of the other sort don't work properly with the miss chance, and you would need at least 125% INT to Def Rating and the miss chance working correctly for this to be viable on it's own with no other buffs or reworks, I would just recommend you to change the miss chance given by Def Rating into an aura skill that simply grants the same amount of miss chance for spell, ranged and melee attacks and abilities, in that way you bypass all of the bugs that def rating has with diminishing returns.

      c6ce2c20-ecb0-4714-9a01-9e0a930fde83-image.png

      posted in Suggestions
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      Seikhan1
    • Change Fel Concetration please

      467486cd-4c27-460b-a19d-87886db7cbd0-image.png

      posted in Suggestions
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      Seikhan1
    • Fix Death's Embrace (please)

      Fix Death's Embrace -image-
      6e5e33bb-16cb-4178-a77c-7a7f03e9e7ca-image.png

      This, and considering the nerf you did on the drains inderictly when you changed Fel Concentration, which used to reduce the cast time by 10% instead of the one we have currently which provides nothing of use for affliction.

      posted in Suggestions
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      Seikhan1
    • EPIC RE Feed on the Cursed

      4d1a06c4-6edd-4ee5-be8b-fba4b1fb01a9-image.png

      it could also increase the damage from those drains, that LRE needs something to make it viable, cause it really sucks.

      posted in Suggestions
      S
      Seikhan1
    • RE: Fix Contagion Pleaseeee

      @DoubleDiamond

      Yeah maybe with Mind Blast would be better than Shadow Bolt, I agree on that.

      posted in Suggestions
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      Seikhan1
    • Please fix Mind O.M

      106f2ad7-8e2a-40c0-8da1-2a36c9cc9f57-image.png

      Like this it is completely useless in A52, best said, it is completely useless in general.

      posted in Suggestions
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      Seikhan1
    • Fix Contagion Pleaseeee

      I'm just going to leave this here, it seems like this suggestion is widely supported.

      2dc5d887-bfe5-427d-8914-0caffe9d78da-image.png

      posted in Suggestions
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      Seikhan1
    • Fix Threat

      c42c6abb-8951-4190-9d16-92459a5071e3-image.png
      PLEASE

      posted in Suggestions
      S
      Seikhan1

    Latest posts made by Seikhan1

    • Make Concentration Aura useful

      7adf31ee-76d0-42e0-87a7-2ce271e92de9-image.png

      it doesn't have to be a big mana cost reduction, by just reducing 10/15% mana cost it is already doing a lot and people will start to take the ability into account, besides you already have "concentrated" green RE's that reduce mana costs, so it fits.

      posted in Suggestions
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      Seikhan1
    • Abiding Fel Energy Melee fix

      af07c7d7-ace8-4857-86fc-bd4eae6e4fce-image.png

      also expand a bit the area only for the dot on mobs since it is really small, for the rest, I think this would make the RE viable for melee.

      posted in Suggestions
      S
      Seikhan1
    • Make Shiv (Rogue) viable

      Literally if you spec into it, it is a high energy cost ability with no good outcome besides, maybe, some poison procs which are not even that good, and it spends A LOT OF ENERGY for no damage.

      Idea: add an effect to Savage Combat

      Shiv now costs 25/50% less energy and deals 50/100% more damage if your weapon is a dagger, and when your Shiv deals Instant Poison damage from Instant Poison or a fully stacked Deadly Venom, Instant Poison deals 50/100% increased damage.

      This is considering, that Shiv deals like 150 damage, which lets be honest, it's sh*t damage at level 70.

      Like this, it can at least be competitive with other energy spenders. Besides, it is literally the class icon for rogues, IT SHOULD BE VIABLE.

      posted in Suggestions
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      Seikhan1
    • Fix Threat

      c42c6abb-8951-4190-9d16-92459a5071e3-image.png
      PLEASE

      posted in Suggestions
      S
      Seikhan1
    • EPIC RE Feed on the Cursed

      4d1a06c4-6edd-4ee5-be8b-fba4b1fb01a9-image.png

      it could also increase the damage from those drains, that LRE needs something to make it viable, cause it really sucks.

      posted in Suggestions
      S
      Seikhan1
    • RE: LRE Demonic Influence re-adjustment.

      @WiliemDemon Demonic Resillience doesn't increase your aggro, it increases YOUR DEMON'S aggro, and good luck having a summoned demon holding all the aggro and surviving.

      To be fair it is really badly written, I also thought it increased my aggro, it doesn't.

      posted in Suggestions
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      Seikhan1
    • RE: LRE Demonic Influence re-adjustment.

      @Eatmyswords the problem with Metamorphosis tanks is being able to hold the aggro.

      posted in Suggestions
      S
      Seikhan1
    • Please fix Mind O.M

      106f2ad7-8e2a-40c0-8da1-2a36c9cc9f57-image.png

      Like this it is completely useless in A52, best said, it is completely useless in general.

      posted in Suggestions
      S
      Seikhan1
    • RE Mind O. Matter and Righteous Fury

      At least add Mind Over Matter to Righteous Fury and Defensive Stance. OH MY GOD, really.

      posted in Suggestions
      S
      Seikhan1
    • RE: Buff Mind Over Matter

      @DoubleDiamond I've been using Mind Over Matter, it requires less investment, I was thinking on taking defensive magic tho

      posted in Suggestions
      S
      Seikhan1