I would love to have hunter shots work with throwing weapons. Why are they not considered a ranged weapon? Some of my favorite times in WoW was when rogues had the ability to throw shuriken as a combo point generator and use deadly throw as a finisher. My point is there are options on how this could be implemented. I think it would add a fun spin on ranged combat and with all the rogue combo point ME out there these days I think it wouldn't be too far fetched to have something like this as a ME.
pages:account/best, Ketsuiken
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Throwing weapons
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Legendary RE: Shadow Shuriken
Created an idea for a new playstyle based around thrown weapons because they don't have near enough love. The numbers are just placeholders, of course, but I based them around already existing abilities. The fact that it requires Thrown and disables Auto Attack could allow for really great ability to channel all that passive power into the abilities making them feel more impactful. The idea I think is self evident in the tool tip but to spell it out your main combo point generator is Shuriken Toss which can be used more often due to the buff you get from Slice and Dice (Fast Toss). This in turn can be spent for either single target damage in Deadly Throw (altered in this case to do more single target damage to make it worth while but removing the slowing utility to keep it fair for PvP) or with multi-target damage in Glave Toss (Shadow Shuriken). All the while you are trying to keep up your Shadow Dance to change your damage type to Shadow for a while and give you a minor damage buff though there is some timing to keep in mind with this limited duration buff as well. Should give good damage spike moments while allowing for some thought and care as to when to activate it without being too punishing for not being optimal. I suspect it would be paired with Shadowform for some damage benefits and thematic shadow ninja action.
What are your thoughts? -
RE: Legendary RE: Shadow Shuriken
@LuchiousCaine Thanks for taking the time to look at my suggestion! I imagine Shadow Shuriken having extra bounces like the Improved Glaive Toss talent rather than multishot if for no other reason than it would be easier to implement. Also, you can't apply poison with a thrown weapon it only works on melee weapons - but interestingly Deadly Throw counts as melee for this interaction though none of the other abilities do as it works today. Dancing Shadows would be replacing the damage rather than bonus damage this causes you to have to think about what buffs you can use in either stance. Things like Death Wish would only work in physical form but things like Shadowform would only work when using Dancing Shadows so you would have to time it properly to get best effect.
Let me know if you have any other thoughts!