I'm relativity new to Ascension, and I am trying to decide what build I should go with first. What I like to do is, if possible is, theory builds my character even before I play the game, as I do for the Borderlands games or Guild wars 2. So I have been making some build ideas based on some themes and what looks good to me. Now I would like people to look over my build and tell me what I can do to improve them. I would be mostly doing PvE stuff, dungeons, and raids as a DPS. I'm open to doing dungeons as a tank, but not raids, as that seems complicated to do since there are two of them. As for healing, I'm not sure I can do that since it looks hard to keep everyone not dying. As for PvP, I can see myself doing that and maybe have one of my builds made for that, but I'm mostly a PvE guy. Now I have done the talents and skills, but not the enchants since I'm new and don't have any of them unlocked yet, so I'm differently looking for enchantment suggestions and what I should look out for. So take a look at them and tell me what I should change and which one I should have as my starter build.
Breasker: This build I basically when with the idea of making an auto-attack build with crazy speed.
Shadow Dots: The idea for this build is to put as many dots as I can then keep on spam bolts as my dots do the work for me.
Savage Beast: With this one is about doing bleed damages and was thinking of making this a hybrid DPS/Tank build
Pyro: As the name suggests all about dealing with fire. I want this one to mix melee and range fire magic though I think I made this more about range.
One with the Universe: Here I mix arcane and nature since the two don't have many skills alone and druids and mage both have arcane in the kits.
Ranger: This one is the most basic out of all my build. I don't know if you can put poisons on ranges weapons, so let me know.
Holy Warrior: Now this one is all about doing holy damages with two two-handed weapons and spells
Ice Wizard: Another basic build all as it's mainly in the mage ice tree. Since the site doesn't have the DK on it yet, I might change it to be a mix of ice melee and range.
Pet Dominated: I don't know if the hunter's pet talents would work with the warlock pet, but I think it would be great if it did so we could have a true pet build. I might change it when the DK is added to the building builder with the undead tree.
Battlemage: This is my version of a battlemage, a mix of melee and ranged spell damages. I'm open to suggestions on how to make a better battlemage.
Holy Healer and Natures Gift: These are the two healing builds I'm thinking of going with if I ever decide to do that one day. I would like to know what would do the best healing.
All might shield: This is the tank build I came up with. I bascule made it all bout the shield with the voidwalker as an off-tank.
Best posts made by CheshireKing
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Looking for build advices
Latest posts made by CheshireKing
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Need help with a pet build
With the drop of Leguen 3 with the ability to team undead and demons, I thought to take a look and see if one can make a summer build. The idea is for the play to summon different minors into battle like and rental wow's Demoiclty warlock but from other classes.
The creatures you can summon are, Enslave Demon as the main pet, All three elemental, Feral Pack, Force of Nature, Shadow Fiend, Inferior, and Hand of Guldan. Now you can get all of them. However, if you want Soul Havers, you need to get rid of one of the purple skills like the Fire and Earth element and another one to get Intimidation if you're going to make the pet a tank.
Most of the talents are in the hunter pet tree though I don't know if the warlock pet tree can work with tamed demons. I have also selected talents from tree with pets and things that make my pets stronger
For enchants, I went with demonic Influence, rasing hell, group think and the rest are pet enchants you can find search pet.
Here is what I got but I was also thinking that one could build it like your the healer and your pet is the tank for the group but this is just due to damages from caster and pet.
I have some questions about pets.
- Do enslave demons get the perks from the hunter BM tree and the Warlock Demon tree?
- Does Soul Link work on Enslave Demons?
- Do pets get increased from totems?
- Do pet talents efficient any summoned pet like elements?
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RE: Looking for build advices
I am still waiting for any reply from anyone. You don't have to answer for all of them. Just one will be fine.
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Looking for build advices
I'm relativity new to Ascension, and I am trying to decide what build I should go with first. What I like to do is, if possible is, theory builds my character even before I play the game, as I do for the Borderlands games or Guild wars 2. So I have been making some build ideas based on some themes and what looks good to me. Now I would like people to look over my build and tell me what I can do to improve them. I would be mostly doing PvE stuff, dungeons, and raids as a DPS. I'm open to doing dungeons as a tank, but not raids, as that seems complicated to do since there are two of them. As for healing, I'm not sure I can do that since it looks hard to keep everyone not dying. As for PvP, I can see myself doing that and maybe have one of my builds made for that, but I'm mostly a PvE guy. Now I have done the talents and skills, but not the enchants since I'm new and don't have any of them unlocked yet, so I'm differently looking for enchantment suggestions and what I should look out for. So take a look at them and tell me what I should change and which one I should have as my starter build.
Breasker: This build I basically when with the idea of making an auto-attack build with crazy speed.
Shadow Dots: The idea for this build is to put as many dots as I can then keep on spam bolts as my dots do the work for me.
Savage Beast: With this one is about doing bleed damages and was thinking of making this a hybrid DPS/Tank build
Pyro: As the name suggests all about dealing with fire. I want this one to mix melee and range fire magic though I think I made this more about range.
One with the Universe: Here I mix arcane and nature since the two don't have many skills alone and druids and mage both have arcane in the kits.
Ranger: This one is the most basic out of all my build. I don't know if you can put poisons on ranges weapons, so let me know.
Holy Warrior: Now this one is all about doing holy damages with two two-handed weapons and spells
Ice Wizard: Another basic build all as it's mainly in the mage ice tree. Since the site doesn't have the DK on it yet, I might change it to be a mix of ice melee and range.
Pet Dominated: I don't know if the hunter's pet talents would work with the warlock pet, but I think it would be great if it did so we could have a true pet build. I might change it when the DK is added to the building builder with the undead tree.
Battlemage: This is my version of a battlemage, a mix of melee and ranged spell damages. I'm open to suggestions on how to make a better battlemage.
Holy Healer and Natures Gift: These are the two healing builds I'm thinking of going with if I ever decide to do that one day. I would like to know what would do the best healing.
All might shield: This is the tank build I came up with. I bascule made it all bout the shield with the voidwalker as an off-tank.