Legendary: Tree of Eternity
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"Tree of Life" becomes "Tree of Eternity"
"Tree of Eternity": Improved tanking "Tree of Life" grants you bonuses while you have only shield equiped.Making you unable to block,parry or dodge,increasing taken damage by 50% but increasing Stamina by 150%.
"Thorns" becomes "Thorn Bark","Demoralizing Shout" becomes "Chomp"
You learn "Submerge" and "Living shield"
"Thorn Bark" : (8 sec cd, 12 stacks,scales with armor)
Each time enemy hit you,you lose 1 stack and throw out thorns dealing nature damage to all nearby enemies"Chomp" : (6 sec cd,scales with armor)
You bite your enemy and crash thier bones,dealing nature damage and reduce thier attack power and spell power"Submerge" : (2 minute cd )
You submerge your roots in ground making you immune to all Crowd Control effects,but making you unable to move.Last until gets cancelled."Living shield" : (10 sec cd,9 stacks,)
You grow few more layers of bark on your body,increasing your health with 500 for each stack.Each time enemy strike you,you lose 1 stackBasically,main idea of this build is that you become overheal sponge,while enemies tear huge pieces of your heals,but you deal with that by "regrowing" all lost health.Also i was looking for possible model for this RE and i found this NPC on WoWHead that would be good:Here
And i'm also "doing" custom model,basically remake of townhall of night elves from Warcraft 3
And by "doing" i mean "pay people with skills and check if everything is as good as in your head".I have no skills in 3D modelling,texturing or animating,but,hey, i got money and right people. So i would be glad to make this as a gift to server,because it's very fun place to play.P.S. My dumb head posted this in wrong section and made very bad balancing,bc i posted it at 4.00 am.Really wanted to share my idea.I really want to fight as big tree.
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