Epic Re Idea list for builds
-
Name: Diminishing Returns
Type: Epic50% of your accumulated periodic damage returns to the you after 15 seconds, 25% to health and 25% to mana. Furthermore, this effect can be negated while Mage Armor is active, and instead return accumulated periodic damage and add 75% to your next critical hit. Resets value every 15 seconds or after critically hitting with spell or attack.
Next idea:
Name: Mongoose Monk
Type: EpicReduces the cooldown of Mongoose bite to 3 seconds. Raptor Strike, and Heroic Strike can be cast simultaneously and do not trigger cooldown until 2 of them have been cast in any order, but cooldown is increased to 1.5 seconds. Possible 5% melee haste increase?
Next Idea
Name: Colossus Grip
Type: EpicAllows you to equip 2 shields, and 25% of damage blocked or absorbed is returned to the aggressor. Colossus Smash is turned into Titan's Smash, hitting for % block value and applying 1 stack of sunder armor, cooldown set to 3 seconds.
Next Idea
Name: Witchcraft
Type: EpicAllows the use of dual weilding wands, and grants 25% spell haste. Instant cast spells do 10% more damage. Cannot cast spells that take more than 1.5s to cast, unless they are reduced by haste.
Next Idea:
Name: Eye For An Eye
Type: EpicYou can no longer be feared, stunned, or slowed. And cannot do so to other targets.
All talent tree benefits are increased by 50%
You may only use 1 type of damage besides pets.Last Idea:
Name: Spirit Pet
Learn Spirit Pet, which copies your current pet with +50% health and damage. Lasts 1 minute cooldown 3 minutes
Or
You can control up to 2 pets/demons/undead, but their health is halved. If each are the same type they gain 15% haste. Having a pair of the same type yields:
Undead: you deal 10% more shadow damage
Beast: you deal 10% more nature damage
Demon: you deal 10% more fire damage
-
Next Idea:
Name: Sleight of BladesYour auto attacks hit twice each time and hit 1 other target. Every 3 cycles of auto attack generates 1 combo point. At 5 combo points you automatically attack with combo point 1 Eviscerate and do not trigger its cooldown or consume combo points. When below 50% health, Slice and Dice becomes active for 20 seconds.
Usable in forms.
If you are unable to sign in, please set your Display Name.